Tidal furnaces · Ash-Tide Leviathan
THE STOLEN DAWN
ALEX'S REVENGE
THE FLAME IS MORE THAN FIRE
For generations, Emberfall's Hearthflame held back the living dark. On the longest night, the Shadow Warden tore it from the village shrine and scattered its power across the wilds.
Alex and Maya follow the dying trail through five cursed domains. Every reclaimed spark brings dawn closer—and wakes something older beneath the mountains.
A MOONLIT PLATFORM ADVENTURE
ALEX'S REVENGE
Reach the beacon. Reclaim the flame.
UNLOCKEDBrowse: ← → or D-pad · Locked acts unlock when reached
CHAPTER II · THE ECLIPSE ROAD
SULFURWING WAS ONLY THE GATEKEEPER
When Sulfurwing falls, the cavern seal opens onto a map burned into living stone. The Warden divided the Hearthflame into five seals to awaken the Eclipse Engine.
Five dominions now stand between the heroes and a permanent night. The next road begins at the Emberwake Coast and ends inside the machine swallowing the sun.
Crystal dunes · Prism Colossus
Meteor ascent · Comet Sisters
Eclipse anchors · Masked Regent
Final boss · Eclipse Warden
THE ECLIPSE WARDEN
Shadow Warden · Engine Ascendant
- I · THE CROWNED DUELISTTeleporting blade combinations and parryable flame strikes.
- II · THE LIVING ENGINEDestroy three conduits across a rotating, collapsing arena.
- III · TOTAL ECLIPSEReflect stolen-flame orbs, survive darkness and dawn, then shatter the crown.
SELECT YOUR HERO
WHO WILL CARRY THE FLAME?
Keyboard: ← → and Enter · DualSense: D-pad and ✕
THE FLAME RISES
ACT II
THE SUNKEN SKY Cross the ruins. Break the Warden's seal.ADVENTURE PAUSED
Catch your breath.
The forest will wait for you.
RUN COMPLETE
FLAME RESTORED
ALEX · THE VANGUARD
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LOCAL HALL OF FLAME
HIGH SCORES
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